by Yukinu » Thu May 18, 2023 1:20 am
Hello anon
anon wrote: ↑Sun May 14, 2023 4:35 pm1. Why do you run this website?
I remember an era of web when the spaces were much smaller, unique, personal, and vibrant. It used to be common for individuals and small communities to build their own sites so that they could share all the things that interested them. Some sites might start small, with only a few static pages here and there; other sites might be more ambitious, building entire forums and services dedicated to a niche community. Regardless of the size though, each site was unique and a reflection of the people that were building them. Communities started to thrive out of these small seeds, developing their own unique traditions, customs, and norms, and building on top of an ever changing set of code bases that adapted to needs of the community. The web can truly be a magical place.
So I suppose the reason why I run this site is that I want to be support that web, the web that once was, a web that was still big but also small and personal, and to be a part of the change I want to see in the world.
anon wrote: ↑Sun May 14, 2023 4:35 pm2. What games do you play, if any?
I used to be a pretty avid gamer, would follow the new releases and keep up with the gaming news. I don't play as many video games these days, but still try to make time for them. Here are the ones I've played most recently:
Summer, Cicadas, and the Girl
A very short indie Japanese VN from the 2000s. It was recently recommended to me by the admin and editor of the new leaf journal. Has an interesting mechanic for getting the true ending of the game.
Vintage Story
A 3D voxel sandbox game by the developer of a Minecraft mod called Terrafirma craft. Terrafirma craft added a lot of realistic mechanics for mining ore, smelting, and blacksmithing to Minecraft. To make tools in the mod, you would have to bake your own charcoal from logs, prospect for ore, smelt ore into alloys, and go through an entire progression of metals to create stronger tools. With Vintage Story, the developer essentially took all of their ideas Terrafirma craft and built an entire game around it. I'm currently playing this game, just recently hit the bronze age in my world.
Project Diva Megamix+
A rhythm game starring VOCALOID characters and songs. Has 200+ songs, 5 different difficulties, with some ability to mod in songs as well. I played it on my steam deck, works okay on the hardware, but has some issues with audio desyncing. Last time I played this game was about a month ago.
Ancient Dungeon
A VR rouge-lite dungeon crawler with pixel art graphics. The gameplay and mechanics are simple but very well put together. It makes good use of the strengths of VR without leaning too excessively into VR. The game isn't graphically intensive, so it works on many headsets. A run through all floors in the dungeon takes about an hour. Last time I played this game was about a month ago.
Touhou Luna Nights
A doujin Touhou 2D Metroidvania game. It has an interesting mechanic where you can freeze time in the game. The encounters in the game seem to be well designed around this mechanic, so they tend to be more aggressive and bullet hell-like. I only wish the game was longer and the map was bigger, since by the time I was done with the game I still wanted more! Finished this game earlier this year.
anon wrote: ↑Sun May 14, 2023 4:35 pm3. Do you have a job?
Yes
anon wrote: ↑Sun May 14, 2023 4:35 pm4. Make an IRC server/Matrix homeserver and a place there for people to chat
Interesting that you ask this, since I've looked into and tested various protocols and software on my server. My server is currently running a Debian-based distro (Ubuntu in this case), and I typically try to follow the Debian principles when looking for new software (I rely a lot on the package repo, and look for software that integrates with or builds on top of system libraries). With that in mind, here are some of the protocols I've looked into:
Matrix
I actually tried to get a matrix homeserver running on my server last month. Debian stable doesn't currently have any matrix server software available, but Debian unstable does have matrix-synapse server, so I decided to look into synapse and found out that they have a prebuilt deb package available in their own repo. I was able to run synapse successfully on the server, but it took up an enormous amount of CPU, so I had to shut it down. There are lighter matrix homeserver softwares out there, but I haven't tested out anything else yet. Might look into matrix-construct at some point.
IRC
I haven't tried setting up IRC yet. InspIRCd is available in Debian stable and there is documentation on the Debian wiki, so maybe this weekend I'll give it a shot.
XMPP
I have prosody running on my server (available in Debian stable), and could try setting up an XMPP chat room. Right now I mostly use XMPP for the occasional short form chat.
Hello anon
[quote=anon post_id=544 time=1684082106]1. Why do you run this website?[/quote]
I remember an era of web when the spaces were much smaller, unique, personal, and vibrant. It used to be common for individuals and small communities to build their own sites so that they could share all the things that interested them. Some sites might start small, with only a few static pages here and there; other sites might be more ambitious, building entire forums and services dedicated to a niche community. Regardless of the size though, each site was unique and a reflection of the people that were building them. Communities started to thrive out of these small seeds, developing their own unique traditions, customs, and norms, and building on top of an ever changing set of code bases that adapted to needs of the community. The web can truly be a magical place.
So I suppose the reason why I run this site is that I want to be support that web, the web that once was, a web that was still big but also small and personal, and to be a part of the change I want to see in the world.
[quote=anon post_id=544 time=1684082106]2. What games do you play, if any?[/quote]
I used to be a pretty avid gamer, would follow the new releases and keep up with the gaming news. I don't play as many video games these days, but still try to make time for them. Here are the ones I've played most recently:
[b]Summer, Cicadas, and the Girl[/b]
A very short indie Japanese VN from the 2000s. It was recently recommended to me by the admin and editor of the new leaf journal. Has an interesting mechanic for getting the true ending of the game.
[b]Vintage Story[/b]
A 3D voxel sandbox game by the developer of a Minecraft mod called Terrafirma craft. Terrafirma craft added a lot of realistic mechanics for mining ore, smelting, and blacksmithing to Minecraft. To make tools in the mod, you would have to bake your own charcoal from logs, prospect for ore, smelt ore into alloys, and go through an entire progression of metals to create stronger tools. With Vintage Story, the developer essentially took all of their ideas Terrafirma craft and built an entire game around it. I'm currently playing this game, just recently hit the bronze age in my world.
[b]Project Diva Megamix+[/b]
A rhythm game starring VOCALOID characters and songs. Has 200+ songs, 5 different difficulties, with some ability to mod in songs as well. I played it on my steam deck, works okay on the hardware, but has some issues with audio desyncing. Last time I played this game was about a month ago.
[b]Ancient Dungeon[/b]
A VR rouge-lite dungeon crawler with pixel art graphics. The gameplay and mechanics are simple but very well put together. It makes good use of the strengths of VR without leaning too excessively into VR. The game isn't graphically intensive, so it works on many headsets. A run through all floors in the dungeon takes about an hour. Last time I played this game was about a month ago.
[b]Touhou Luna Nights[/b]
A doujin Touhou 2D Metroidvania game. It has an interesting mechanic where you can freeze time in the game. The encounters in the game seem to be well designed around this mechanic, so they tend to be more aggressive and bullet hell-like. I only wish the game was longer and the map was bigger, since by the time I was done with the game I still wanted more! Finished this game earlier this year.
[quote=anon post_id=544 time=1684082106]3. Do you have a job?[/quote]
Yes
[quote=anon post_id=544 time=1684082106]4. Make an IRC server/Matrix homeserver and a place there for people to chat[/quote]
Interesting that you ask this, since I've looked into and tested various protocols and software on my server. My server is currently running a Debian-based distro (Ubuntu in this case), and I typically try to follow the Debian principles when looking for new software (I rely a lot on the package repo, and look for software that integrates with or builds on top of system libraries). With that in mind, here are some of the protocols I've looked into:
[b]Matrix[/b]
I actually tried to get a matrix homeserver running on my server last month. Debian stable doesn't currently have any matrix server software available, but Debian unstable does have matrix-synapse server, so I decided to look into synapse and found out that they have a prebuilt deb package available in their own repo. I was able to run synapse successfully on the server, but it took up an enormous amount of CPU, so I had to shut it down. There are lighter matrix homeserver softwares out there, but I haven't tested out anything else yet. Might look into matrix-construct at some point.
[b]IRC[/b]
I haven't tried setting up IRC yet. InspIRCd is available in Debian stable and there is documentation on the Debian wiki, so maybe this weekend I'll give it a shot.
[b]XMPP[/b]
I have prosody running on my server (available in Debian stable), and could try setting up an XMPP chat room. Right now I mostly use XMPP for the occasional short form chat.