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Choose Your Own Adventure
Posted: Mon Feb 20, 2023 3:14 am
by Yukinu
Been away for a couple weeks, just posted an article today on a Choose Your Own Adventure series (
https://yukinu.com/blog/hail-traveler.html). Ever read a Choose Your Own Adventure book? Anyone have any recommendations.
Re: Choose Your Own Adventure
Posted: Mon Feb 20, 2023 10:47 am
by Galladite
I've only read them when I was little, but recently I found a couple of Japanese digital gamebooks from the early 00s.
The best one is
here, but it's in Japanese. I might translate it at some point.
In it, you have to save a town from a massive serpent and you can upgrade your equipment and interact with the townspeople. Despite it being made in a visual novel engine (nscripter), it still features interactive combat with dice rolls.
Re: Choose Your Own Adventure
Posted: Sun Mar 05, 2023 2:39 am
by Yukinu
Galladite wrote: ↑Mon Feb 20, 2023 10:47 am
The best one is
here, but it's in Japanese. I might translate it at some point.
In it, you have to save a town from a massive serpent and you can upgrade your equipment and interact with the townspeople. Despite it being made in a visual novel engine (nscripter), it still features interactive combat with dice rolls.
Interesting, wonder if someone has made a translation for it. Might try to run this in wine to see if it works
Re: Choose Your Own Adventure
Posted: Tue Mar 07, 2023 8:09 am
by Galladite
Yukinu wrote: ↑Sun Mar 05, 2023 2:39 am
Galladite wrote: ↑Mon Feb 20, 2023 10:47 am
The best one is
here, but it's in Japanese. I might translate it at some point.
In it, you have to save a town from a massive serpent and you can upgrade your equipment and interact with the townspeople. Despite it being made in a visual novel engine (nscripter), it still features interactive combat with dice rolls.
Interesting, wonder if someone has made a translation for it. Might try to run this in wine to see if it works
Since it's built with the nscripter engine, you can download a binary of an open-source version of the game engine
here. You will also need a "default.ttf" font file, as the game doesn't provide one (I think it's held internally or something). A common choice is sazanami gothic, which can be downloaded
here.
Just put the binary and ttf font in the same folder as Orochi.exe and rename the font to "default.ttf", then run the binary and it should work fine.
(as a note, if you download a windows build, also copy "SDL.dll" into the game folder)
About a translation, there isn't one listed on VNDB but you never know.
Re: Choose Your Own Adventure
Posted: Thu Mar 09, 2023 3:49 am
by Yukinu
Galladite wrote: ↑Tue Mar 07, 2023 8:09 am
Yukinu wrote: ↑Sun Mar 05, 2023 2:39 am
Galladite wrote: ↑Mon Feb 20, 2023 10:47 am
The best one is
here, but it's in Japanese. I might translate it at some point.
In it, you have to save a town from a massive serpent and you can upgrade your equipment and interact with the townspeople. Despite it being made in a visual novel engine (nscripter), it still features interactive combat with dice rolls.
Interesting, wonder if someone has made a translation for it. Might try to run this in wine to see if it works
Since it's built with the nscripter engine, you can download a binary of an open-source version of the game engine
here. You will also need a "default.ttf" font file, as the game doesn't provide one (I think it's held internally or something). A common choice is sazanami gothic, which can be downloaded
here.
Just put the binary and ttf font in the same folder as Orochi.exe and rename the font to "default.ttf", then run the binary and it should work fine.
(as a note, if you download a windows build, also copy "SDL.dll" into the game folder)
About a translation, there isn't one listed on VNDB but you never know.
Got it working with the Linux build of the engine:
- orochi-1.png (185.17 KiB) Viewed 1358 times
- orochi-2.png (165.32 KiB) Viewed 1358 times
Can't read it, but still neat flipping through some of the menus and scenes